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Alternatively, head back to the guide overview on the getting started page.
In Artemis you can use conditions to make profiles, folders and layers show or hide when certain criteria are met.
All conditions are based on something called the data model. This is the place where Artemis stores all the information available to profiles. There is a global data model which is always available (per example: system metrics, current time, active window) and a module-specific data model which contains data limited to the module the profile is bound to (per example: health, ammo, team).
To put it in other words: League of Legends game data is only available to a profile using the League of Legends module. General info is always available to all profiles.
Conditions are created using visual programming, this means all you need to do is click things!
Below is an example of a condition using groups and different operators.
Conditions are color coded and can be devided into several parts
Since the right side of the condition can be a data model value or your own input, you can swap between the two modes by clicking the -icon.
In full human language the condition from the image above looks like this:
The day of the week is monday and the current hour is before 17:00 or The day of the week is friday and the current hour is or is later than 12:00